FPGAExercise3: Difference between revisions
From HacDC Wiki
Williamgibb (talk | contribs) No edit summary |
Williamgibb (talk | contribs) No edit summary |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 46: | Line 46: | ||
0) Copy the full adder codes below to files in your working directory. | 0) Copy the full adder codes below to files in your working directory. | ||
Be sure to copy a makefile to the directory. | Be sure to copy a makefile to the directory. | ||
0.a) mkdir a new directory for this example. name it something useful, such as "adder_exercise" | |||
0.b) create a new file for each verilog module, in the form modulename.v where module name is the name of the module. We'll need full_adder.v, full_adder_4bit.v, add test_adder.v. | |||
0.c) copy and paste the code for each module into the file. be sure that anything in the file that isn't verilog code is commented out. | |||
0.d) if your in the vm, type copymake.sh into the command line to copy a makefile into your working directory | |||
1) Change the values of the makefile to test the full adder. | 1) Change the values of the makefile to test the full adder. | ||
1.a) Change the line SRC and TESTBENCH to include only the .v files created earlier. if you need to add a new source to a project, add it to your makefile as well. | |||
2) Verify the full adder works by simulation. | 2) Verify the full adder works by simulation. | ||
Line 60: | Line 65: | ||
give it a module name different than the name of the provided module. | give it a module name different than the name of the provided module. | ||
6) | 6) Take a break if you feel needed...or keep on coding | ||
7) Write a 4 bit full adder module using the new 1 bit full adder from step 6. | 7) Write a 4 bit full adder module using the new 1 bit full adder from step 6. | ||
Line 132: | Line 136: | ||
// instantiate 1-bit adders | // instantiate 1-bit adders | ||
full_adder FA0(a[0],b[0], cin, sum[0], c1); | |||
full_adder FA1(a[1],b[1], c1, sum[1], c2); | |||
full_adder FA2(a[2],b[2], c2, sum[2], c3); | |||
full_adder FA3(a[3],b[3], c3, sum[3], cout); | |||
endmodule | endmodule |
Latest revision as of 00:48, 29 October 2009
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Digital Design and FPPGA Workshop HacDC William Gibb ([email protected]) Week 3 - Introduction to Combinatorial Verilog Full adder and ALU exercise +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ For our exercises this week, we'll be working with a few different modeling styles, focused around a 4-bit full adder. We'll be working with a model where the 1 bit full adder circuit is explicitly defined, and break that down into half adders, behavioral and structural models. The full adder circuit can be constructed from 1-bit half adder circuits. The truth table for the half adder is as follows. A B | S Cout ========= 0 0 | 0 0 0 1 | 1 0 1 0 | 1 0 1 1 | 0 1 ========= S = A xor B Cout = A and B Two of these cells, plus an additional OR gate, can be used to implement a full adder. The S output of the first half adder cell is connected to the input of the second cell, as is the Cin. The S output of the second cell is the sum S. The Cout is computed by ORing the Cout of both cells. Likewise, the truth table for the Full Adder is as follows, for reference. Cin A B | S Cout =============== 0 0 0 | 0 0 0 0 1 | 1 0 0 1 0 | 1 0 0 1 1 | 0 1 1 0 0 | 1 0 1 0 1 | 0 1 1 1 0 | 0 1 1 1 1 | 1 1 ================ To do 0) Copy the full adder codes below to files in your working directory. Be sure to copy a makefile to the directory. 0.a) mkdir a new directory for this example. name it something useful, such as "adder_exercise" 0.b) create a new file for each verilog module, in the form modulename.v where module name is the name of the module. We'll need full_adder.v, full_adder_4bit.v, add test_adder.v. 0.c) copy and paste the code for each module into the file. be sure that anything in the file that isn't verilog code is commented out. 0.d) if your in the vm, type copymake.sh into the command line to copy a makefile into your working directory 1) Change the values of the makefile to test the full adder. 1.a) Change the line SRC and TESTBENCH to include only the .v files created earlier. if you need to add a new source to a project, add it to your makefile as well. 2) Verify the full adder works by simulation. 3) Write a description of the half adder, at gate level 4) Write a full adder description, using the half adders you wrote in step 3. Give this full adder module a different module name than the provided model. 5) Write a 4 bit full adder module using the new 1 bit full adder. Be sure to give it a module name different than the name of the provided module. 6) Take a break if you feel needed...or keep on coding 7) Write a 4 bit full adder module using the new 1 bit full adder from step 6. Be sure to give it a module name different than the name of the provided module. 8) One last adder - Write a 4 bit behavioral adder module. Use 4 bit inputs and outputs in this module. Again, give it a new name. 9) Add the new models to the makefile. -half adder -full adder from half adders -4 bit full adder from step 5 -full adder from step 6 -4 bit full adder from step 7 -4 bit full adder from step 8 9) Modify the testbench to instantiate the new modules. You'll need to instantiate the 4 bit full adder from step 5, step 7 and step 8. This is why they all need to have unique module names. You'll need to add three 4 bit wires for connecting the sum output of these new adders, as well as three 1 bit wires for connecting the cout output of these new adders. 10) Simulate and verify all of the models behave the same way. Once this is done, and you have simulated the adders and shown that they all behave the same way, you'll have built the following types of modules - Structural Model (step 5) - Behavioral & Hierarchical Model (step 7) - Behavioral Model (step 8) After that is done, people are encouraged to take the ALU presented in the slides and are encouraged to expand the functionality of the ALU to 8 total functions. The functions that should be added to the ALU are as follows: - r = ~A (R equals the complement of A) - r = A ^ B (R equals A xor B) - r = A << B (R equals A left shifted B bits) After this functionality has been added to the ALU model, the test bench used for the 4 bit full adder can be modified to simulate the ALU. Steps to do this 0) Copy the test bench and makefile to your working directory 1) Add/remove wires and regs as needed 2) Replace the DUT with the ALU 3) Expand the inputs in order to test all of the ALU functions. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Full Adder Code +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ module full_adder(a, b, cin, sum, cout); input a, b, cin; output sum, cout; reg sum, cout; always @(a or b or cin) begin sum = a ^ b ^ cin; cout= (a & b) | (a & cin) | (b & cin); end endmodule +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ module full_adder_4bit (a, b, cin, sum, cout); input[3:0] a, b; input cin; output [3:0] sum; output cout; wire c1, c2, c3; // instantiate 1-bit adders full_adder FA0(a[0],b[0], cin, sum[0], c1); full_adder FA1(a[1],b[1], c1, sum[1], c2); full_adder FA2(a[2],b[2], c2, sum[2], c3); full_adder FA3(a[3],b[3], c3, sum[3], cout); endmodule +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ module test_adder; reg[3:0] a, b; reg cin; wire [3:0] sum; wire cout; full_adder_4bit dut(a, b, cin, sum, cout); initial begin a = 4'b0000; b = 4'b0000; cin= 1'b0; #50; a = 4'b0101; b = 4'b1010; // sum = 1111, cout= 0 #50; a = 4'b1111; b = 4'b0001; // sum = 0000, cout= 1 #50;a = 4'b0000; b = 4'b1111; cin= 1'b1; // sum = 0000, cout= 1 #50; a = 4'b0110; b = 4'b0001; // sum = 1000, cout= 0 end // initial begin initial begin $dumpfile ("waves.lxt"); $dumpvars(0,test_adder); end endmodule// test_adder +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ALU Code +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ module mul16(i0,i1,prod); input [15:0] i0,i1; output [31:0] prod; // this is a magnitude multiplier // signed arithmetic later assign prod = i0 * i1; endmodule +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ module add32(i0,i1,sum); input [31:0] i0,i1; output [31:0] sum; assign sum = i0 + i1; endmodule +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ module sub32(i0,i1,diff); input [31:0] i0,i1; output [31:0] diff; assign diff = i0 - i1; endmodule +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ module mux32two(i0,i1,sel,out); input [31:0] i0,i1; input sel; output [31:0] out; assign out = sel? i1 : i0; endmodule +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ module mux32three(i0,i1,i2,sel,out); input [31:0] i0,i1,i2; input [1:0] sel; output [31:0] out; reg[31:0] out; always @ (i0 or i1 or i2 or sel) begin case (sel) 2’b00: out = i0; 2’b01: out = i1; 2’b10: out = i2; default: out = 32’bx; endcase end endmodule +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ module alu(a, b, f, r); input [31:0] a, b; input [2:0] f; output [31:0] r; // wire declarations wire [31:0] addmux_out, submux_out; wire [31:0] add_out, sub_out, mul_out; // module declarations mux32two adder_mux(b, 32'd1, f[0], addmux_out); mux32two sub_mux(b, 32'd1, f[0], submux_out); add32 our_adder(a, addmux_out, add_out); sub32 our_subtracter(a, submux_out, sub_out); mul16 our_multiplier(a[15:0], b[15:0], mul_out); mux32three output_mux(add_out, sub_out, mul_out, f[2:1], r); endmodule